For testers
Help indie Android developers pass Google Play's closed-testing requirement — and get the same for your own app in return. Verified participation, not clicks.
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Sign up and complete your profile
Sign in with Google — that's it, no payment details ever. One account per person — we check device fingerprints for duplicates, and duplicate farms get suspended.
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Trade tests, or just test
The core of TestersWiz is the trade: you have an app that needs testers, so does everyone else — propose a swap and you each test the other's app. Have no app of your own yet? You can still volunteer to test any app on the marketplace. Either way you submit the Google account email you'll opt in with — get this right, the developer verifies it against Google's own tester list. Volunteering is capped at 10 campaigns at once to start, rising to 15 and then 20 as you complete tests reliably. Trades are not capped at all.
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Opt in and install
Once you're in, open the campaign's Play opt-in link with your registered Google account, tap 'Become a tester', and install the app. Keep it installed for the full 14 days — uninstalling early ruins the test for the developer, and if the seat came from a trade it fails against you and costs a strike.
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Check in on schedule
One screenshot check-in, on day 3 — open the app, screenshot it, upload. Each one stays open for 3 days. Then from day 12 you write two short answers: one thing that worked, one thing you'd improve, at least 15 words each. That's the whole commitment, and the report is the part developers actually read.
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Build your reputation
When the developer confirms after day 14, it counts toward your public reputation — completed tests, completed trades, and your 1–5 rating all follow you. Reliable traders fill their own apps' seats fastest; flaky ones rack up strikes (3 in 30 days pauses trading).
Test on your own schedule
Several concurrent campaigns ≈ a few minutes of check-ins a week.